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Cream of the Crop 21
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Cream of the Crop 21 (Terry Blount) (October 1996).iso
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werwolf.zip
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werwolf
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readme.txt
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1996-07-15
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Juli 14, 1996
Werwolf
"the beginning of a helicopter simulation"
by
Wolfgang F. Engel CIS: 101527,3124
32bit OS/2 application using the DIVE API
System requirements:
- OS/2 Warp with 8 MB
- game server correctly installed for full - screen mode.
Newest DIVE.DLL and Gamesvr.dll is provided.
- a small place on your hard disk
- a keyboard
Usage:
Up arrow: high
Down arrow: low
Left arrow: turn left
Right arrow: turn right
Page up and down: speed
Features:
- High resolution
- Pentium optimized assemblercode (but not fast enough)
- Raycasting based on the Height Mapping algorithm from Peter Freese in
"More Tricks of the Game Programming Gurus"
- Color.bmp is made with Vista Pro and Photoshop
- Height.bmp with Vista Pro
Bugs:
A lot ???
Please e- mail me any bugs.
Problems installing the Game Server:
Often svga.exe is not correctly installed. You should copy svga.exe
in x:\OS2 and call it < svga.exe on init >.
Benchmarks:
On my P75 between 10 and 18 fps with 256 colors. It would be fine, if
you can mail me your benchmarks.
The future:
- improved color management
- improved performance
Thanks to
Peter Freese, Kenneth Porter, John de Goes, Lauren Post and
all the people on GAMEDEV.